Getting started
Set up Unreal AI Workbench in three steps — create an account, connect your AI client, run your first tool.
Unreal AI Workbench is a set of AI tools for Unreal Engine development that you drive through the AI client you already use — Claude Code, Cursor, opencode. Three steps and you're analyzing a log file.
1. Create your account
Open spaghetti.gg and sign in. Your account is created on first sign-in, along with welcome credits — enough to try the billed tools with no payment method. Current amounts are on the pricing page.
2. Connect your AI client
Install the Agent Plugin into your client (one command), or add the Workbench server manually. On first connect, your client opens a browser where you sign in with the same account. See Connect your AI client.
3. Run your first tool
Ask your client to analyze a log file. The walkthrough covers the whole loop, including what happens when you run out of credits: Run your first analysis.
Optional: install the Unreal Engine connector
The connector plugin integrates the Workbench with your editor: it registers an asset-inventory tool on Unreal Engine 5.8's built-in MCP server and surfaces a one-time onboarding hint. The cloud tools work without it, but the asset audit workflow is smoother with it. See Install the UE connector.
Next steps
- Run your first analysis — the guided tutorial
- Tools reference — everything the Workbench can do, with costs
- How credits work — pricing, holds, and top-ups
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