analyze_logs
The Log Analyzer — give it an Unreal Engine log file and get structured findings, crash triage, and statistics.
The Log Analyzer turns an Unreal Engine log file into a structured report: errors triaged by cause, probable root causes grounded in engine documentation, and crash triage that names the suspect Blueprint.
Cost
Paid — a fixed credit cost per analysis session, billed only when analysis actually runs. If the log is empty or contains no Error or Fatal entries, the run is free. Retrying the same session never bills twice. Current price: pricing page.
Using it
Ask your connected AI client:
Analyze the log file at Saved/Logs/MyProject.logThe tool runs in two phases. Phase A opens a session for the file and returns a session id plus a secure upload target; Phase B uploads the file and runs the analysis on the stored copy, so log bytes never flow through the chat.
Known limitation — file upload to object storage is pending deployment in production. Until it goes live, the paste path (inline log text) works today.
Your client handles both phases on its own; you only supply the file. What the tool accepts:
| Input | Required | What it is |
|---|---|---|
logPath | Phase A | Local path to the log, e.g. Saved/Logs/MyProject.log |
logUri + sessionId | Phase B | The upload location and session from Phase A |
logText | legacy | Pasted log text — the fallback path that always works |
What you get back
summary— a short overview of what the log shows.findings— a prioritized list, each with title, severity, category, occurrence count, evidence excerpts, explanation, and recommendation.crash— when a crash is present: the suspect Blueprint and a root-cause summary.stats— line counts, severity histogram, time span.creditsConsumed— what this run actually charged (0 for free outcomes).- Directives — suggested follow-ups your client can act on, such as a documentation search on the top finding.
Limits and notes
| Item | Value |
|---|---|
| Session validity | 24 hours from Phase A |
| Upload link validity | 15 minutes |
| Accepted files | Plain-text logs, non-empty, up to 50 MB |
Crash dumps (.dmp) | Rejected — analyze the text log instead |
| Billing | Once per session, however many Phase B retries |
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